Ziro the Hutt adding articulation

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I have decided to make a Hutt council diorama or set piece or whatever. Since my other Hutts have articulation I want to add articulation to ziro. I just did sculptey for the others but I want to try something different this time. So what I think I will do is get the arms sculpted on the base arm I am going to use then I will mold and cast those. I will seemed out those and then put the joint in. Then I can say I made an action figure all plastic and much more durable. Sound like a plan?
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Sorry I have doing some remodeling in my home and haven’t checked the feed in a while. The arms are from a black series Lando. I removed the shoulder socket and shaved down the arms then sculpted them. I inserted the shoulder socket then popped in the arms. I used to just use the arms and make a hole in the sculpt for the arm peg but I never like the end product that way it was always hard to get a good fit it was either too tight or too lose and the arms had a tendency to fall off too easily.
 
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Better arm stability always upgrades a figure exponentially. Nice job!
 
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